Silly Gunslinger Joe has learned from his mistakes with his private terminal and now tries to remember passwords. But he's gotten more paranoid and chose to develope an additional method: protect all his private stuff with a secure locking mechanism that no one would be able to figure out! He's so confident with this new method that he even started using it to protect all his precious gold. So … we better steal all of it!
After decompilation of given SWF file we have found that the code can be divided in two parts. First one is responsible for moving sections of ELF file from SWF's resources to virtual memory. The second one draws black font picture and small colored blocks. The most intresting thing is that position and size of these small colored blocks are defined from ELF binary.
So we get SWF using Crossbridge. So the swf generating the pictures every n milliseconds, but n is always different, and we just need to sum the frames, to get flag
The task was to reverse file main. This is an executable for MS DOS.
Fortunately, this binary isn't packed and it's logic can be easily understand without dynamic analysis. After few minutes of analysis is becames obvius that this executable set hook for interupt int9 (keyboard handler) and for every input character makes some changes with global variable byte_178. If this variables equals 0x14 then we get success message.
First of all let's take a look at the begging of main function:
The task was to find MD5 of the biggets file from the file HARM.DAT, which is the part of game Harm0597 for MS DOS.
First of all let's ask Google to find this game and easily find URL to download it: ftp://184.108.40.206/pub/mags/harm/harm0597.zip
File HARM.DAT has an obvious structure:
In reverse category this task was the easiest one, except Harm (reverse 10), of course:)
The task was to reverse x86 PE executable. There was 2 ways to solve this task: the easiest one and little more complicated. But let's start with their commom part.
The file seems to be packed by UPX, so start debugging! After unpacking by upx we can find that OEP is at address 0x6d28, but there is a very strange code:
Дано андроид приложение.
Распаковываем, декомпилим. Видим, что проверяется deviceId -> нет смысла запускать, т.к. будет работать только на одном устройстве.
Анализируем исходники, полученные с помощью декомпилятора:
1) Замечаем формирование ссылки и скачиваение файла с адреса вида: